Onwards and Upwards

So, here we are, less than a week away from The Patch.

And I still have things left to do.

I am leaving them undone, and I shall explain why.

Here’s the thing. Every one of us plays this game for different reasons. Some play it for the hardcore, bleeding edge raiding, are into running the numbers, simcraft, being the best they can be at raiding. Some play it for Player versus Player, running the numbers on that,  getting the macros, the gear, the teammates, the compositions just right. Some play it to get ALL the things, and play the collection game; lists galore, spawn times and locations mapped out to the minute. Some play it for Internet Fame, with different angles to achieve this depending on the above. Some play it for the social aspect, to keep in touch with family and friends, chatting away whilst they accomplish their in-game goals.  Some do a mix of the above, dabbling in everything, and not really being able to or wanting to take the time to perfect everything, but to just be the best they can at it and be happy with that.

Oh, sorry, that last description was me ^.^

I hate defining myself, applying terms and words that are open to interpretation. I’ve had words applied to me throughout my gaming experience that I won’t share, not that any of them are particularly bad, but I just choose to not revisit them. When you’ve been playing a game consistently for a long time, you can look back at past actions and wonder what the hell you were thinking, and also see A LOT of personal growth and development. I’ve made mistakes, bad mistakes, lost a lot of friends due to my own actions, but at the time I thought I was doing the right thing for me, and didn’t see the repercussions of my actions and words.

The point? Yeah I’m getting there, hold your horses.

I have seen a lot of negativity both in-game and on social media, calling out people who didn’t get things ‘done’ this expansion for one reason or another. I know I unsubbed for a good chunk of time, and the rest of the time I was caught up in other things and didn’t feel like applying the time to WoW. A week or so ago I felt like I had set myself up for disaster, so to speak, by not planning my time properly and getting the things done that I needed to. I thought I had all the time in the world, when really time was slipping away faster than ever, as it tends to towards the end of a journey.

Throughout every expansion, there is something I didn’t get done. Something left unfinished, that was removed from the game, or changed, and guess what? I’m okay. I am still playing the game, still enjoying it. Sure I will miss not having gotten my legendary cloak on my main, or not completing the green fire quest while it was relevant. I didn’t ever do a full gold CM run and get a transmog set of gear or a cool mount. I never raided SoO at all with a raid group, only with LFR.

Guess what? It’s okay to leave things unfinished. It is okay to realize that things change, that sometimes you don’t always get what you want. I’m trying to put a positive spin on my life currently, and I’m letting that bleed over into my online life as well. I’m trying to turn negatives into positives, so I’m looking at this as the start of a new adventure, new goals to achieve, new lists to scribble down and cross off progressively.  The thing I love the most about this game, the thing that keeps drawing me back, is it’s constantly changing and evolving, and it just feels like home.

Change is scary, ’tis true, but like most other humans I both abhor and adore change.

Throughout all of Mists, I’ve felt behind. It’s not that I didn’t want to get into the story, or get into the raiding, or what have you, but I’ve felt like I’m scrambling behind.  Every other expansion I’ve known the ins and outs of almost everything. I’ve had all the boss fights down, every enchant and gem cut and stat priority for my main down to a science. I had my farming routes down, my dailies down… But this expansion I just felt like I was flailing along the entire time. So I’m ready to start anew. Learn new boss fights. Maybe raid some, with an actual group of friends instead of LFR. Learn all about Garrisons (so freaking excited for this feature), LEVEL MY MAIN AGAIN!! There is so much that I’m looking forward to!


To steal a line from a friend (you know who you are ^.^), it’s time to draw a line and move on.


See you in Azeroth!

Feeling Lost in Lore

I think today marks the mid-point of #Blaugust? That, in and of itself, is quite exciting! Also it’s Saturday, and I’ve got fun real life things going on this weekend again! On with the show…

Warlords of Draenor has a fresh and shiny release date of November 13, 2014. With that announcement came our cinematic trailer, which was very orctastic. After watching it, I realized I know next to nothing about this upcoming expansion. In the past I’ve always been in guild with a huge lore-buff, real life things have ensued and he and I aren’t online at the same time as much anymore, so I’ve kind of lost (and greatly missed) the lore discussion that we used to have. Well more him telling me stuff than discussions, but… Combine that with my slight disinterest in WoW the last couple months, and I’m very in the dark about the expansion. I know we’re going back in time, or to an alternate universe, but that’s kind of all I got.

And that’s a weird feeling.

I love lore, I love knowing the how and why of what my character is doing, the end result of everything. I like knowing why we are taking down the big bad bosses, why the new factions are springing up, just generally what’s going on in the politics and behind the scenes in the world. I don’t have that (yet) for this expac, and that has me kind of worried in a sense. Not that I won’t play, or won’t get it, but usually by this point in the development process I know more than I do now. I guess it’s off to the internet I go, to read up and do my homework so I know what the heck I’m talking about in the future!

I’m in that in between phase in servers on WoW, where I’m leveling an alt on a server that I will most likely be calling home in WoD, but I have yet to transfer my main over. Part of that is due to the $$ involved, part is because I’m kind of hesitant to change servers yet again. This will mark the fourth server my main girl has been on since I’ve started playing. Every move has happened for a reason, some more drastic than others, and I would love to think that this will be the last move. I’ve had a tumultuous experience on a couple servers, and I’d love to have one I can just call home. There’s going to be drama everywhere, but I think this time around I really found the right group. Even if I don’t end up with a spot on the raid team (which would be fine, it’s a long established guild/group and I’m the newbie of newbies coming in so not expecting a darn thing) just a comfortable place to hang out in-game would be all I could really ask for.

*looks down, sees a low word count* Bah. Don’t tell me how to live my life, WordPress!

In gaming news, the aforementioned druid alt is now level 36, and off to the Western Plaguelands. She’s still feral spec, I’m having a lot of fun with it, although I should probably do more dungeons to practice that aspect of it. I think that’s the one reason I don’t really play melee characters in groups, because the constant running around is something I’m not used to, being primarily ranged for most of my WoW career. I don’t mind challenges however, and I’m not grooming this character (as of yet) to be my new main or anything, so we’ll see what happens!

I’m off to prepare for my day, now that there is actually an announced date for WoD, I will dust of my WoW To Do List and start checking things off!

Have a great weekend!


WoD Alpha Notes: My Thoughts Part 1

Hey all! Sorry for my brief absence, real life kind of took me over for a week and I didn’t have time to sit and type out any decent posts!

This was intended to be (thanks to Fussypants of Growing up in Azeroth) a post about the updated Alpha patch notes for Warlords of Draenor, but I’ve been neglecting my homework, so this is going to be a slight challenge ^.^ 

I am looking forward to and excited for the changes to Azeroth, I am just hoping to understand the changes a bit more this time around. When Mists was released, I was more ‘ooh Pandaren!’ than I was ‘wait, WHAT are they doing to my spells?!’  I wasn’t raiding, so that part of the game didn’t appeal to me. This time around, while I’m also not raiding, I want to understand and try to grasp as many aspects as I can, so I don’t feel like I’m floundering through the game and mechanics as I am in MoP.  I feel like this is an awkward way of writing for me, I’ve never really analyzed changes, to other classes or the game in general, and I am not 100% sure on how to proceed. But I shall give it my best shot!

Hm. After reading over the Alpha notes, I am probably just going to hash them out briefly topic by topic, with an (UPDATED) next to the ones that are, and a (no updates) next to the ones that have no updates! Cuz simplicity is king!

Shall we?


Talent points and Draenor Perks: (no updates)

This is a very neat system.  I really do like the new talent point system, the old one felt very rigid and regulated, if you didn’t click the certain buttons you weren’t capable of functioning. I like the way you can pick and choose more flavorful options, more AoE vs single target, survivability vs group play. It makes the game play more dynamic.  I do like the Draenor Perk addition, it might seem kind of lackluster at first to a lot of players, but they are rewarding us for leveling up and progressing by making our skills hit harder, heals heal for more, which will hopefully take some of the sting off of the ‘item squish’ that’s looming over all our heads.


Garrisons: (no updates)

I am more than likely (read: definitely yes yes yes) going to cover this in depth in another post, but for now, I AM EXCITE. I love ‘housing’ and this might not be exactly like that, but the idea of my own personal little fortress, with my little peons slaving away, profession boosts, cosmetic features.. Adds a very cool, fun feature to the game and I am so excited to get underway and start staking my claim!


Stat Squish: (no updates)

*shrug* Math. If I’m still hitting as hard on a mob as I was before, yes I’ll be sad to see my BIG CHAOS BOLT CRIT LOL be a little smaller, but meh. I’m not super freaking out about this change, if anything it will be easier for me to understand how my character is performing, without feeling like I have to go crazy with spreadsheets or get out the calculator. I’ve never been one to crunch the numbers, to see what each point of haste does to effect my spells, etc. That isn’t how I choose to play the game.  I do like that they’re simplifying all crit and haste to be just crit and haste, not separating it between spell, melee, and ranged. Less words= better, imo!


Primary Character Stats and Attack Power: (no updates)

Hm.. Many words, basically boils down to making it more even and balanced across the board for all classes. This will hopefully prevent certain classes from being too OP right off the bat, just because of innate or passive perks (such as intellect automatically providing a crit bonus).  Hmm there’s a lot to this, my brain is spinning now, will probably touch on this on a later post as well!

I am now realizing how huge the patch notes are (duh) and it will be impossible for me to cover ALL of them, even just the updated changes. I feel like I can’t really cover the updated changes because I haven’t talked about the first changes, so I will end this here, brief as it is. This has been a good exercise, been a lot different than my normal route of blogging, it’s given me more things to talk about, and me being me, I will no doubt finish this up in a long string of blog posts! Thank you for bearing with me, I am hoping to streamline this process in the future. Have a great week!



Some Brief Thoughts

My mindset on WoW has shifted dramatically all over the board for the last couple days. Everywhere from me packing up and moving shop to another game, to stubbornly sticking it out, because of all the time I’ve invested in it. With the notes released yesterday morning about the stat changes, I was stuck between the middle of those. One one hand, I like the idea of the new ‘minor’ stats; Avoidance, Movement Speed, Indestructible, and Leech. This gives more… flavor… to each piece of armor you pick up. While certainly one would be desirable over the other, none of them are horrible enough for me to /table flip.

As I was reading further though the dev watercooler I was starting to get grumpy. Why? All these stat changes seemed like they were making the game, the gearing game especially, a little more complex than I particularly liked. I don’t play my tanks anymore, other than messing around on baby alts, so the tanking stats I don’t have much input on, just due to my lack of knowledge on how they work this expansion. Change is scary, I don’t care who you are. It might be varying degrees of scary, people might handle it differently, but when things change which aren’t in our direct control, we all get a little antsy. Then I realized something, as I was driving home form work last night. Blizzard has a rhyme and reason for what they’re doing. This game has been around and has been popular and known and played for 10 years for a reason. Yes, I am positive they listen to input from the community, but they are still a company that exists, as all companies do, to make money. They’ll listen to input, they’ll see stuff posted on the forums, social media, heck, they prowl Tumblr for all I know. But they are still going to do whatever they feel is best for the game, to progress their company further. 

At the end of the day though, what they’re doing, their goal, is to make dolla dolla bills ya’ll. 

My attitude has (literally overnight) shifted dramatically. I welcome this more as a challenge to me as a player, the new stat changes, the item squish, the everything that is changing. It’s a new expansion, the world is going to change, if you don’t like it, don’t play it. You are free to do that. There are certainly enough games out there to suit anyone’s fancy. I personally will probably be frolicking around Wildstar until we get closer to launch. I am however getting far more excited and jazzed up for Warlords. I think it is going to offer a lot, for raiders and non raiders, for hardcore raiders and for more casual raiders. I honestly don’t even know if I’ll be raiding, I’m not 100% sure where my warlocky bum is going to be parked when the Savage Expansion of Savagery hits. 

I am excited though. And ready. And feeling far more optimistic than I was about 20 hours ago. The wonderful thing is, as people, we can change our minds. We can take a day, revisit things, can embrace and welcome change. This has been brief, but it’s just some things I’ve wanted to get off my chest. This is always an interesting time in the game. Some people are seeing it, experiencing it firsthand now that the Friends and Family Alpha invitations have been extended, but for those of us who are viewing from afar, it’s easy to become jealous or jaded. Please just remember that this is, at the end of it all, a game, and it exists as such. So please be nice to one another, in game and out, and leave the savagery till when it’s needed =)


A casual player’s thoughts on all this STUFF

It’s only the Alpha. Repeat after me. It’s only the Alpha.

We’ve been through this before, no? With every expansion EVER.

I for one am super excited about all the NEW things! I’ve been on Wowhead with everyone else in the world, browsing new character models, new mounts, items, etc. (but don’t they all look… angry… and beefy.. LOL TAUREN PUN)

Change is good! Scary, but good.

Don’t we want our world (of Warcraft) to be changing, evolving, and growing? Does that not make it more dynamic? More engaging? Give us something different to look at, something new to discover, to have fun with, to be a part of.

If nothing else, gives us something new to talk about!


Shifting gears…

Now, I’ve said this before and I’ll repeat myself as always, I’m definitely a casual player/raider. Call me crazy, but I want to play a game to have fun, and if you aren’t having fun, the door is that way. That being said, no I’m not 100% sunshine and happiness with all the spell/class/glyph/etc changes, especially to my ‘main’, but hey, we’ll get used to it. It’s less pressure for me than for a hardcore raider, or raiding guild, I know.

I can see the pressure and stress of finding your new niche, your new class, new playstyle, especially if your guild or raid group needs that. I’ve been there done that, I tanked and helped heal a bit in ICC, I resented it a bit at first, I wanted to play my warlock, but then I began having so much fun on my druid, and remembering all that fun has made me reflect a bit on that.

For whatever reason, I have had such anxiety/stress about playing ANY role other than DPS since Cataclysm. I think it was when the healing changes first went into effect, and I went to run a random heroic with some guildies, on my druid, and I couldn’t keep the tank healed. The tank that a day before I could heal fine. I was running low on mana, my heals weren’t hitting as hard. So I gave up. And I’m just now starting to feel kind of confident again in my abilities.

Will this happen to people in WoD? Will all these changes scare people, make them shy away from roles, classes, that they’ve loved? I sincerely hope not, and I don’t think it will.

But to reiterate my OWN thoughts from the beginning of this:


It’s only the Alpha.


Carry on, friends =)